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Post by dkjordan on Mar 21, 2012 14:36:41 GMT -5
Basic question here...and I think I know the answer...do NPC's have a Wound Threshold? I am reviewing the NPC's & Antagonist's section right now and see there is no Wound Threshold listed, my assumption is that NPC's do not have a wound threshold. I see on page 197 the "Abridged Character Sheet" and the stats for the casted villain are available, as well as a spot for a Wound Threshold.
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Post by Will Carson on Mar 21, 2012 14:41:58 GMT -5
This is one of those things that can be addressed in a couple ways.
When we do demos, for simplicity sake we often don't bother with them. But if you are playing a home game I usually suggest going ahead and using wound thresholds for enemies and since it is directly based off of endurance (Unless the enemy happens to have an ability that adds to it) either way, it's an easy one to figure out.
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Post by dkjordan on Mar 21, 2012 15:21:02 GMT -5
Thanks much...to follow on with another question please. Looking past the NPC's section to the creatures...I see specific creatures like unique terrors do not have a Wound Threshold, again my assumption is that per page 207 speaking towards the Wound Threshold, terrors just dont have a wound threshold and that certainly would also apply to a unique terror as well.
And for my last follow up...I am kind of bouncing around here, but also dealing with wound threshold, but not with monsters...rather, if a PC has a wound threshold of say 18, and a DR of 6, and an effect like poison were to strike the player that avoided the DR, it would go directly to Wound Threshold, but if the poison damage was say 2d4, it would never penetrate the wound threshold and therefor never harm the player, whats the use of even worrying about it, it damage is the only outcome of the poison? I mean, if the poison also made them sick and gave them minuses I would understand.
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Post by Will Carson on Mar 21, 2012 20:38:26 GMT -5
Wound Threshold is always 10+Endurance unless listed otherwise. So if it's not listed that's how you find it.
As far as the poison goes, in the core book it is just extra damage that is applied if you manage to do at least 2 damage with the weapon after DR is applied. So it's a way to deal extra damage against things that are not well armored or if you do called shots on unarmored areas. You will find some cooler poisons in Truth in the Darkness and when we get to our Amaranth Specific book there will likely be a number of new poisons to play with =)
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Post by dkjordan on Mar 22, 2012 12:42:32 GMT -5
Just so I am completely sure, when damage is being handed out, you go through DR first then wound threshold...correct?
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Post by Will Carson on Mar 22, 2012 16:17:14 GMT -5
Correct.
Example.
My slayer hits a target with 6 DR and a wound threshold of 15
On damage of 12 I would deal 6 damage and not cause a wound. On damage of 5 I would not break DR so I would only do 1 damage. On damage of 26 I would do 20 damage which is more than the wound threshold so they would also take a wound.
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Post by dkjordan on Mar 22, 2012 21:26:28 GMT -5
And if a creature swings twice at me in one round and hits the second time the damage goes through the DR again and the to the Wound Threshold...as an example...a Taligar hits me once in round one as one of his actions. I have a 6 DR and a 15 Wound Threshold...he does 18 points of damage, so that would mean he gets through the DR, and still does 12 damage, but my wound threshold is 15 so he doesn't get through, but in the same round he attacks again and does another 18 points of damage, does he have to go back again through the 6 DR and 15 wound threshold?
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Post by Will Carson on Mar 23, 2012 0:31:47 GMT -5
Yes, DR and Threshold are both per attack not per round. If an attack does not do enough to break DR and/or threshold the next attack gets to try again but starting over.
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